Vega Prime
Part Five ~ Finale
December 14, 2000
(Story Two of the Kinder and Gentler Gallifrey Season)
Plot by Jen Kokoski

GAMETIME

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PLAYER RULES

The NADW Simulation is a PG-rated scripted roleplay game in the spirit of the original Who tv series. Profanity, vulgarity and offensive behavior is frowned upon. All games are logged for story reconstruction. Unclaimed Cast Roles listed below are open on a first come first serve basis. Final Casting Calls are made by 10 after the hour. The group is a friendly bunch, but once the game begins non game chat must be in <> brackets.  Spectators are always welcome to join our peanut gallery and watch our Doctor Who story unfold on chat screen. If you'd like to play, please see our sign-up page.

Background

Vega Prime is a luxurious resort on the satellite planet of Trellorious Major in the distant alpha Sector of space. It is located at a crucial juncture between the known "civilized" worlds of the Galaxy and the as yet "untamed" worlds of the exploratory sectors. Most of the space traffic is comprised of space privateers and star miners who've taken government grants to try and conquer remote space. Also attracted to the resort or the wealthy and adventurous classes who want to loose themselves in this glitzy attraction.

The resort on Vega Prime is comprised of two massive towers bound together by an activity complex. The towers are filled with condominiums, penthouses, suites, and hotel rooms offering the latest in recreation links (3D TV), online gaming and their own personal sea balconies where the vista is brought to you.

The activity complex consists of several stories above and below ground. On the highest level is an "environment deck" where vacationers may relax and get a tan specifically tailored for their appropriate skin type. You never have to worry about being burned or getting scarring skin cancers. Invisible force fields ensure you get just the right tint of Vega's trio of suns. Just below that is the "exercise deck" where resorters can try hundreds of the latest excercise gear, soak in soothing hot tubs, saunas or race around an Galactic Olympic-sized track. Below that is the "aquatic deck" where three naturalized swimming pools and central waterfall fulfill every whim.

On the main concourse are the "Amusement Center" with indoor boardwalk style rides and games. A real rollercoaster rolls past an indoor ice rink and down to the "Shopping Square". Here, a dozen of the best stores this side of Andromeda offer just about whatever you need. Dine at one of 3 5 Star restaurants, take in a virtual show or a live performance nightly.

And for the real amusement of adult vacationers are the 5 levels of Vegas-Style Casino games. Blackjack, Poker, Roullete, Cribbage, even Venusian Whist is played here. The stakes are high, but on Vega Prime you get only the best.

For those wishing to rejuvenate their bodies as well as their minds, Vega Resorts have a unique architecture designed to fulfill even the simplest desires. Built on the edge of Vega Prime's largest sea estuary, every room has a perfect view of the effervesent pink waters of Vega. Each building has its own private guestway to the sandy white beach where guests may take a long walk, lie in the sand or take a dip in the healing salt waters. Like the Dead sea of Earth, Vega Prime's oceans are heavily concentrated in salt and so make the water much denser than typical. Humans float effortlessly on the surface of the pink-hue water. It has long been considered a healing remedy for just about any ailment. And for those interested in Vega Prime's natural and bountiful sea life, a "catch-n-toss" pier is ready to help you see these clever creatures for yourself.

GALAXIA ENTRY: VEGA PRIME

Small remote satellite planet with a 90% terra normal atmosphere. The sky is a soft pinkish hue and as such imbues the oceans with the same color. The planet is 80% water with 20% dry land contained in one large continent about the size of Australia [see Earth]. Oceans contain a high content of natural salts making the water denser and bodies more effervescent. Small streams of fresh water are known to trickle down from a central chain of snow-covered mountains in the center of land and feed the local life in small estuaries. The predominant lifeform is aquatic as land resources are too small to support a large dry land population. Currently, 250,000 sea species have been identified. It's supposed 1,000,000 more are left unknown and presumed thriving in undersea volcanic streams.

The largest aquatic inhabitant is locally known as a "Seaphant" or "Sea Elephant". Roughly the size of an African elephant but with a large tailfin and predilection for waterlife, it frequents all known estuaries in colonies. The "Seaphant" slightly resembles the now extinct Manatee of North America, Earth. It is a mammal living for an undetermined time. Mates at sea, presumably, the young are raised within estuaries until able to swim the length of the seas. It breathes air above and below water, but is believed to need to resurface periodically for fresh air like whales. Seaphant colonies seem centered around familiar units rather than mating harems or hunting parties. while highly organized social structures may be seen, no "civilized" behavior has been noted. The species is termed Category 5: nonhostile animal species.

WEATHER/ENVIRONMENT

Temperature roughly 75-85 degrees Farenheit, slightly humid but mild. Mostly overcast, with thick fog in early morning and late evening. Bright sun may burn off clouds briefly during midday to provide sunshine. Rains occasionally. Heavy electrical storms occur during "Moontide" Season when the planet drifts close to Trellorious Major and gravitational forces create a aggravating pull on the planet's oceans. "Moontide" may create massive tital waves and severe lightning, but only lasts a period of 42 days.

THE CAST
Reserved roles marked by a [name]

10th Doctor - [DrTuna] a wandering timelord in his 10th regeneration. Since uncovering the mystery of his wife's murder and his true reasons for leaving Gallifrey, he has a new lease on exploring the Universe and abandoning his people's dark ways for good.

Irish - [Rob/IrishTCat] a morphing green cat and companion to the Doctor. He witnessed the late presidential candidate Andros' death on Gallifrey in sim Shadows of the Past.

Jacie Hunter - [Jen] a child from Earth 2164, she became a Space Time Gypsy to escape their wrath and became a defender of the timelines. Companion to the Doctor with a talent for picking pockets and reading people.

Professor Estrella Latham - expert in extraterrestrial marine biology and an interplanetary conservationist. Main character.

Director Dil Dilfries - [David] acting director of the profitable Vega Prime resort. He watches the place like a hawk and ensures the games are as fair as necessary, guests are kept happy, and the resort remains profitable - by any means.

Manatae/Seaphants - a race of creatures cross between elephants and dolphins. They are the indigenous lifeforms of Vega Prime and apparently have a highly organized social system and ruling body.

Cyberleader - sarcastic and cocky leader of the Cybermen. Like his previous models, he knows of the Doctor's past involvements in defeating his race. But his bold new plan to re-engineer a new and more indestructable race of cybermen gives him more confidence he can easily thwart any of the Doctor's plans.

Cyberrealtor - formerly D. Bond, the Hegemony agent, he has been converted into a cybermen with a bloodthirsty desire to kill and recruit new members. Fights Jacie in Middle and End.

Cybermen - the silver cyborg race with new improvements, including an oil based circulatory system and coating that provides a natural immunity to gold.

CIA Agents - timelord Celestial Intervention Agency forces working for the new President of the high Council Maxim Sigmas. They are nondescript shadowy guys who show up with superior high tech Gallifreyan weapons.

BEGINNING

RESORT CONTROL [Irish, Jacie, Director]

In Resort Control, Irish picks up movement in the service levels. The elevators are going down further than expected. On the security cam they see 5 cybermen inside the car priming their blasters. The cybermen are invading, coming straight to the control level.

MEETING PLACE [Doctor, Professor, Mannatae]

The Mannatae elders consider the Doctor's words. They accept what he says but it doesn't change their minds. They must destroy the resort to save more than themselves. But the Doctor argues there may be another way. He pulls out the professor's geological maps and points out the fresh water stream that runs from the resort to the sea. He suspects the cybermen are right behind the bedrock between the resort foundation and this connection. He suggests if the mannatae could make a sufficient backwave down there, they could flood the cybermen and not harm the resort. Cybermen are computers and the one thing more lethal to them than gold is salt water. The mannatae concur they can do it.

LATE BEGINNING

VIDCOMM CALL [Jacie, Irish, Director .... to Professor & Doctor]

Jacie calls the Doctor telling him about the agent's murder. More importantly, it looks as if the cybermen may be sending attack squads upstairs to silence dissenters. Everyone grows alarmed at that. The Mannatae elders urge they must go ahead and destroy the resort to stop the stray cybermen survivors, but the Doctor offers to go back and force the cybermen back into their hidden level so they can be destroyed. Just to ensure the plan works and not all the landfish are destroyed, the Mannatae council decides to Professor Latham in the council cave. There she will be saved and if it comes to destroying the resort, she can tell others why they did what they must.

Meanwhile, Director Dilfries spots another group of cybermen headed for the kitchens. Under Doctor's orders Irish and the Director stay in the control room to operate the bottom sea doors. They are to seal up the cybermen as soon as the Doctor gives the signal. Jacie agrees to meet the Doctor in the sublevel and head the cyber party off in the kitchens.

MIDDLE

CYBERMEN SOUFFLE? [Doctor, Jacie, Cybermen and later Cyberrealtor]

Doctor and Jacie meet up in the kitchens fighting cybermen which are now impervious to gold and seem to have a slick protective coating. Everything just bounces off them. When he fails to overpower the creatures, the Doctor and Jacie lure cybermen into chasing them. In the storage area, the Doctor and Jacie get separated.

The Doctor gets inside the cyber lair with cybermen following. Jacie gets stopped outside by a newly converted cyberrealtor. Realtor tries to strangle her.

CYBERDEN [Doctor, Cyberleader]

In the lair, the Doctor gets cornered by cybermen and the cyberleader. Cyberleader greets Doctor with his usual charm and delights in how he will convert the Doctor to his way. The Doctor insists that's impossible. His mind is strong enough to resist cyber control, but the cyberleader scoffs. Timelord minds are simple to crack once the secret is known. And with their new skills, they will be invincible. Cyberleader starts strangling the Doctor.

CONTROL ROOM [Director, Irish.... Cybermen, by telepathic link Mannatae]

Upstairs, the Director and Irish defend against cybermen. They lock down the control area so the cybermen can't get out and also seal up the lower levels. Irish makes contact with the Mannatae and informs them of the situation. The elders aren't happy the cybermen are in control, but the Director insists he's ready to vaporize control to prevent the cybermen from getting in. They are effectively trapped. Moved by the vow of self sacrifice (which Irish is unhappy with), the Mannatae agree it's time to act. They surge forward and fire a crashing wave of water that crushes thru the thin bedrock wall and floods cyber control.

ENDING

CYBERDEN [Doctor, Cyberleader.... CIA Agents]

Explosions go off, the Doctor sees sea water filling the secret complex. Cybermen are caught in the rush and explode. The Doctor tells Cyberleader he's failed. Their secret element (the Mannatae) has combined against them and will destroy them. Cyberleader vows the Doctor will be destroyed as well, but the timelord is willing to accept that. Before he can die or make a move, a high-powered staser strikes Cyberleader from behind. Two CIA agents step forward, grab the Doctor and demat him away before water can come crashing thru.

KITCHENS [Jacie, Cyberrealtor.... CIA Agent]

Meanwhile outside, Jacie struggles against cyberrealtor, but his grip is relentless. She already has bruises and is lightheaded. She stabs him, but he only bleeds an oily silver. His eyes seems glazed and dead. In one last ditch effort, Jacie tries to push him against the fusion generator. Before she can, a high-powered staser fells the agent. She sees a CIA agent. Another materializes with the Doctor, a little wet. The Doctor and Jacie are confused by the timelords' arrival, but they simple say they were there on president's orders. To help as needed. The Doctor remembers Irish's predicament in the control room. The CIA insist it's been taken care of, but he races off anyway.

CONTROL ROOM [Irish, Director, Cybermen..... CIA Agents, later Professor]

Up in control, the cybermen are breaking thru the control barriers. The Director and Irish do what they can to stop them. Cybermen break in, but no weapon can stop them. Glitter guns fail, gold coins fail, energy blasts. The two CIA agents demat in, hit the cybermen with high-power stasers that fry their system boards. The cybermen collapse dead. Director is surprised, but irish is annoyed. He recognizes the men as timelords.

The Doctor arrives and questions the CIA's presence. They said they merely came to help and send the president's regards. With that they depart. On the commlink, they hear the professor calling them to the beach as she rides in on a mannatae.

LATE ENDING

GOODBYES [Doctor, Jacie, Irish, Professor, Director, Mannatae]

On the beach, an ad hoc conference is held between humans and Mannatae. They have won. They cybermen are destroyed and the mannatae can now communicate with humans. The professor is deliriously happy. She can really learn about the creatures now. She realizes there is so much to see beneath the sea. The director thinks maybe an underwater park would be handy for resort visitors. The younger mannatae thinks that would be great since they could see the humans in their natural land cave habitat. With the agreement formed, the Doctor thinks its a good time to leave. The TARDIS crew part before anyone realizes they've left.

Next Week: Santa Who vs. the Grinch

Join us next time for a special Christmas holiday improv. Roles open to all who can attend. If you'd like to play, just sign-up online. Questions? Contact David our game coordinator at AlxKeegan2@aol.com.